Decubed is a cube puzzle game created in Unity.
Players move a cube with detachable "plates" on a sticky grid.
If the players' cube touches the grid with no plates
between them, the player falls through and loses.
Players can attach black plates onto empty faces of their cube
by stepping onto that grid space.
Players win by reaching the yellow plate in the level.
A download for the game can be found here.
Genre:
Puzzle
Platform:
PC
Project Duration:
3 months (Apr - Jun 2019)
Team Size:
Solo
Role:
Designer, Programmer
Contributions:
All, credits to assets used is listed in game.
Software Used:
Unity Game Engine
Languages used:
C#
This was the first solo project I've done in a long time.
I was determined to do something interesting, so for this
cube puzzle project, I decided to deconstruct the cube.
From a cube, I broke it down to its edges and faces. The edges
became the outline of the player, and the faces used for the sticky
mechanic.